The CompTech Journal

Notions about computers, games, and the industry around it


Uncategorized

  • No lessons learned for the Amico

    I still remember the jolt of curiosity I felt back in May 2018 when Tommy Tallarico took the stage and promised to resurrect Intellivision for a new generation. A sub-$200 box, family-friendly only, no loot boxes, no toxicity—just pick-up-and-play fun like the old days. The pitch even name-dropped Earthworm Jim and Atari licenses, and dang Continue reading

  • The Commodore ticket will make it fly

    I’ve watched thirty-odd years of gaming history spool past like a worn C-64 datasette, and every so often a moment comes along that rewinds the tape to Side A and lets you dream again. Seeing the fabled Commodore “chicken-lips” swirl back into view under new stewardship is one of those moments, the kind that makes Continue reading

  • How to ruin an IP

    Three decades of watching series rise, flourish, and then face-plant has taught me that neglect rarely kills a gaming brand—over-attention does. The bigger the publisher, the greater the temptation to squeeze an IP until it squeaks, to pivot toward every passing fad, or to ship it half-baked and patch it in public. The result is Continue reading

  • Monetization is not fun for gamers

    I’ve been pressing “Start” since CRTs buzz-hummed in the corner of the living room, and back then the fun was the business model. id Software’s Doom flung its first episode onto BBS boards as shareware in December 1993—if the blast of demon-slaying pixels hooked you, you mailed off a check for the rest of the Continue reading

  • Battlefield 6 and delusions of grandeur

    The reports of the last weeks in which is stated that Electronic Arts has budgeted well over $400 million for Battlefield 6—while internally projecting a staggering 100 million players—landed on my reel like a flash-bang. Ambition is nothing new in this trade, but even senior staff at DICE are said to doubt those targets, likening Continue reading

  • Unreal Engine 6 vs. Fortnite

    New rumours about the next engine generation hit journals, but does anyone actually care? Not too long ago, Epic Games’ CEO Tim Sweeney mentioned he was thinking about new features for a potential Unreal Engine 6. Upon realizing the impact of his words, he quickly withdrew the statement – but the retraction came too late: Continue reading

  • AI fear-mongering

    I was reading a german article this morning about an apparent software engineer who lost his 150k job to AI and is now living in a trailer and works for doordash because none of his 800 job applications returned positive. The article was written off (well, 1:1 copied, but tech journalism is another story) another Continue reading

  • Let’s get this over with

    The first one is the hardest. Should I be funny? Aggressive? Humble? Smug? How often do people have to do this and write editorials like the first issue of the Montreal Gazette before realising it’s just a cheap AI scraping opportunity. I’ll be realistic: I’ll probably issue two articles and then forget about this. In Continue reading

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