games
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Valve’s Steam machine will run over Microsoft
For more than thirty years I’ve watched the personal-computing landscape shift under the feet of companies that once looked immovable. Monopolies rarely fall in dramatic battles; they erode quietly, grain by grain, usually because the incumbent stops paying attention to the constituency that mattered most. With Valve preparing to roll out its new generation of Continue reading
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Of monsters and men
Nintendo has done it again. Not with a groundbreaking Mario game or a return of F-Zero, but with a fresh patent that looks less like innovation and more like a loaded legal weapon. Their newest filing outlines the ability to summon creatures and let them fight—yes, the very core mechanic of Pokémon, and by extension, Continue reading
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Battlefield 6 and delusions of grandeur
The reports of the last weeks in which is stated that Electronic Arts has budgeted well over $400 million for Battlefield 6—while internally projecting a staggering 100 million players—landed on my reel like a flash-bang. Ambition is nothing new in this trade, but even senior staff at DICE are said to doubt those targets, likening Continue reading
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Unreal Engine 6 vs. Fortnite
New rumours about the next engine generation hit journals, but does anyone actually care? Not too long ago, Epic Games’ CEO Tim Sweeney mentioned he was thinking about new features for a potential Unreal Engine 6. Upon realizing the impact of his words, he quickly withdrew the statement – but the retraction came too late: Continue reading
